Now that the team has expanded, we hope to make significant progress on The Unseen in the coming weeks with the goal of polishing the game for the Game Developer's Conference in March. Until next time!
Monday, January 27, 2014
This project was chosen to continue for the next subsequent term to be worked on by both sections of the class. This blog will serve to document the progress of the game, with notes on weekly builds, design decisions across the board, presentations, the game design document, and more! Due to the sheer size of the team (and the amount of meeting minutes that go along with the team!), we have decided to house the notes elsewhere.