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Monday, October 7, 2013

Cover of GDD

An initial design for the cover of out GDD, it will most likely be cropped to isolate the hand before being included in the document.
Posted by Unknown at 4:10 PM
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Labels: concept art, creature, game design document, Jonathan Ahnert, lighting

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Blog Archive

  • ►  2014 (5)
    • ►  March (4)
    • ►  January (1)
  • ▼  2013 (37)
    • ►  December (9)
    • ►  November (7)
    • ▼  October (21)
      • Playtesting: Round 1!
      • New Group Policies
      • Playtesting v1.0
      • Progress On Environment Modeling -- Week 04
      • Oct 17 Class Meeting
      • Creature Modelling Progress
      • Progress on Environment _ Week03
      • Oct 10 Class Meeting Feedback
      • Solution for Environment Modeling
      • Getting started on Environment: Concept and Prep
      • Lighting, Shadows, and Functionality
      • And Then There Were Monsters...
      • Cover of GDD
      • October 3 Class Meeting and Feedback
      • The Unseen: First Contact Five-Pager
      • The Unseen: First Contact One-Pager
      • September 30 Meeting Minutes
      • September 29 Meeting Minutes
      • Week 1 Pitches (History)
      • Player P.O.V. Mock-Up
      • Creature Concepts

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